Entity 14 ‣ Whites Tentacles • Majority of the Levels. Number: 3 Danger Level: High Smilers are entities with glowing white eyes and mouth. Killing yourself in Level ! after turning around in Level 1007 will send you to. 它们喜欢疯狂的人来作为他们的受害者. The group of 9 gets dropped into the backrooms, and eventually stumble upon its obligatory McDonalds. . A Rainy Day. The ceiling is low; only being 4/four feet. Entity 147 instances often wear sleeved clothing in order to hide their arms. AI Chat AI Image Generator AI Anime Generator AI Human Generator AI Person Generator Stable Diffusion Online AI Character Description Generator AI Text Adventure AI Text Generator AI Poem Generator AI Meme Maker Furry AI Art. Not only is the twisted, toothy grin that the entity dons enough to. Find more instant sound buttons on Myinstants!What is the safest backrooms level? Well, the safest level in the backrooms is level 178. Description. , the group actively hunts and kills entities in the Backrooms. Though birds can often be a common sight to wanderers of The Backrooms, depending on various accounts and who is asked, not all birds are classed as Entity 40. Entity 58 is best described as a sleep disturbance of The Frontrooms. The Backrooms. ) Smilers; Rattlers; Skin-stealers; Boomers; Colonies and Outposts []Level 7 – “Thaslassophobia”. • 3 days ago. Now Am In The Backrooms, Here Are Some HD wallpaper; 1598x900px. one who relates to this xenogender may feel detached from their body, or feel as though their body is shrouded in darkness. The Backrooms are a spatial anomaly outside of standard reality. Some Wretches will form groups whereas others. . They are also rare and mysterious. The Crawler fungus can only spread to humans through liquid. Few people have e. They can be identified by their signature reflective eyes and teeth gleaming in the dark. Windows let the natural light of the sun into rooms. Description. Mission accomplished. ago. Entity 20, also called The Thing On Level 7, is a gigantic fish belonging to Level 7 (Thalassophobia) of the Backrooms. Wretches can vary widely in appearance, and many specimens commonly produce oral gags or snarls with little known purpose. A Screamer is a level-exclusive, quadrupedal entity that has black, leathery skin, sharp claws, and a large, gaping mouth. login Sign Up Upload. As a person who must coexist with a society and their routine of “normal” I say that is a little disgusting… But as a being l of science and as well as being a hopeless romantic, if your going to go and do that try and stick to the mor humanistic looking entities, like entity-147 the architects, they are almost entirely human, except for 3 key differences that are big. How it knows of the approach of other beings is unknown, but it is. If you're not careful and noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented. Joke Entities. Entity Description Smilers are generally hostile, and there have been many confirmed sightings of them. So what exactly was that entity that appeared in the backrooms found footage video? it could entity #51 (I could be wrong dont judge me) in the hall of the mountain king but the entity's music is different. If you're not careful and no-clip out of reality in wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of moist carpet, the madness of mono-yellow, and endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly. Boomstick: The spider "The. The Backrooms can be accessed by going behind one of the moving bookshelves within the Seek Extended Chase and falling. 正在加载. Note: The content section is referred to the 1. One of the best-known examples of the Internet aesthetic of liminal spaces, which depicts. Contains ads. Probably Not, Rattlers, Being Smart, Would see that Frowners also have a rivarly against Smilers, So they would most likely team up to eleminate every smiler coming their way if they were to meet. 2 Version. Not much is known about Bacteria, other. What is entity 1? As of now, there is no Entity 1. 出口只有虚空,在Level 3999没完成任务进入玻璃门就会来到这里Level 952: "现实腐朽之时" (Fandom)【Backrooms后室】. This Face Family Backrooms Explained is all about the Face Family of the Backrooms. The Malveillants (Translation: Malicious ones) are current and former Natives of Level -777. SMILERGENDER! — a xenogender that is connected to the smilers, an entity in the backrooms. 3. Get inspired by our community of talented artists. Entity 4. This list is actively modified to accommodate newly. Their appearance varies from person to person, however the most commonly. 3 Entities 200-299 1. Rooms lacking windows need ventilation systems and artificial light sources to compensate for the lack. E. Another theory is the old school backrooms entity that's now extinct. The process by which these photos are captured is unknown, and evidence of The Cameraman has yet to be proven; however, its existence could serve as an explanation for the mysterious phenomenon of images. Level 611 is the most dangerous level in the backrooms. License:Entity 17 - CrawlersHabitat: Majority of levelsCrawlers are the collective name for all those affected by a certain, somewhat anomalous species of fungus. The Bacteria is a stick-like physical ominous entity which is said to be made out of wires from the ceiling of level 0 and is extremely hostile towards wanderers and other entities. The walls, ceilings, and floors of the. The best way to escape a Smiler is to keep eye contact. Stealing spooky pictures from trevor and others is not building the backrooms (because backrooms are still being developed by this community), but wasting potential for some RELATED AND. Entity Number: 68 Habitat: - Extinct Description: The Partypoopers were Entities that resided on Level 52. Her consistently documented behaviors include the verbal usage of internet slang, referencing recent popular media and "memes", difficulty accepting defeat, and a tendency to manipulate wanderers into playing games with her. The rooms are bare, except for the occasional. Entity 51 — or "The Heralds of Rust", as they call themselves — are a group of four humanoid entities which have been sighted in various levels of The Backrooms. 2 1. . Windows let in the fresh air. 3D Model. In this category you have all sound effects, voices and sound clips to play, download and share. Yes these dangerous. Entity 974, more commonly referred as Tumblers, possesses an appearance of a black virus-like body covered with tentacles which looks similar to tentacles from an octopus from the Frontrooms. The Backrooms. 1 or 6. In my opinion there are no actual monsters in the backrooms. Hands down. Though, they telepathically communicate words as their direct communication to wanderers. My average speed btw is 16Km/h or 10 miles an hour. Azoperoa4 · 4/6/2022. . It can manifest as any form, from a simple Wanderer to a being of black smoke. . I'm trying not to be a hater cause i love the creativity of the people who build this lore but that concept is so dumb to me. ago. That is terrifying. As indicated in the mini tales included above, these entities suffered at the. The paper mask entity although this photo looks like it is from level 01 of rec room backrooms although this is the creature called the paper mask in level 01 of the backrooms. It has a certain motive for remaining on its particular floor. They can use rudimentary tools and melee. God save you if you hear something. !IMPORTANT! The concept of backrooms is dying. Out of universe, an entity can be described as "anything living that isn't a person". As said above, Entities are as wildly varied as living things on Earth, if not more — feel free to get creative! Enigmatic Entities Entities Mainlist Entities 2-99 Entity 2 - "The Windows" Entity 3 - "Smiler" Entity 4 - "Deathmoths" Entity 5 - "Clump"A lot of people call it a Duller (Entity 6) but I’d disagree, it might be an alternate universe entity, due to the lore story of Kane Pixel’s videos following on The Backrooms. 1 Entities 0-99 1. O explorers. Skin Stealers also known as Entity 10 is one of the very commonly found entity inside the Backrooms. Dullers are strange creatures generally found in the lower levels of The Backrooms. Is the entity "this man" a backrooms entity or another? So the actual story behind that picture was that it was a psychological study. It's the equivalent of saying siren head is an entity of the backrooms or scp 173 is in the backrooms. The Cameraman is a theoretical entity presumed to be responsible for capturing most of the currently known images of the Backrooms. Entity 20 is nearly immortal due to its regeneration ability. 5w6. (sorry I'm late) So, like an SCP-001 situation? entity 1, is a human, they like plague, spreading, you kill one its come more, its unstopabble and its gonna come to your house, and do whatever it want, scaveng, steal, destroy or. Information of the creatures. If you see monsters in the backrooms it means you started losing your insanity because you see something that doesn't exists. . Entity 20 is 36,089. The Backrooms, based off of the recent Found Footage short film by Kane Pixels! This is an improved Backrooms map, sticking closely to the original concept with various elements from Kane Pixels' lore. Boomstick: Hello everybody welcome back to Death Battle. Entity 147 instances are humanoid creatures that practically are identical to humans, except for the fact that they have four arms. If you're not careful and you noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented empty rooms to. " Liminal spaces are places in between destinations; airports, gas stations, and yes, eerie hotels and electrical stations. Contents 1. Rattlers are rare entities in the backrooms. Digital art, skin art, themes, wallpaper art, traditional art, photography, poetry, and prose. Random object! randomize. Entity 5-Partygoers. . Each of the tunnels are narrow and enclosed, with some requiring wanderers to crawl through them. Step 2: Make a mental note of your surroundings, and to determine which Level you've landed in. Rattlers are well-hidden creatures that roam the Backrooms. * EvilerThanThou: Gaius fatally splatters him under She smashes her enormous fist. . Frostbites. Level 4 isn’t safe, but it’s the best option if you can’t trip in to 6. These entities were human once. Behaviors Two of the three ways will continue as. Similar to the A. This supports the notion that, if it’s not directly linked to the Backrooms as opposed to something else that fell in, it’s at least partially knowledgeable on what the Backrooms contains. 01 Lbs for males, and 194. Frowners live in some of the safe Backrooms levels most common in Level Frown, They are like the opposite of the Smiler entity, but they don't wanna bite the victims head off. . Rattler. They are most commonly found on the first 3. They can be identified by their signature reflective eyes and teeth gleaming in the dark. Entity 5 - ClumpsHabitat: Primarily Levels 2 and 3Today the Backrooms Database presents Clumps, one of the most dangerous entities in the Backrooms. 2 1. They are classified into three categories: their number, name, and habitat. In this very short video a wanderer encounters a rattler. "If you're not careful and you noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented empty rooms to be trapped in. Deeper inspections of the. Entity 62 have an appearance similar to a zombified corpse with clockwork apparatus attached to various parts of their bodies. Ik his story but I certainly see him as an entity jumping upon universes intino ppls. As he is the library's curator and librarian, he is believed to be the source of the library's chaos. Mercy and Punishment. search suggestions: backrooms backrooms entity backrooms entity bacteria backroom party goers hazmat backrooms backrooms hazmat suit. Some levels are home to sustained communities, while others pose major threats to the life inside them. Description: Entity 40 are an extremely common, almost invasive species to The Backrooms levels that it inhabits. Entity 6-Partypoopers. Ravager Apes are a species of excessively cruel and violent Sasquatch-like creatures, which somewhat resemble a cross between an orangutan and a gorilla. Entity 3. The Backrooms [Garry's Mod] [Mods] HD wallpaper;explaining the backrooms entity called Ambassadorshope u liked itCredit: material is Licensed under CC-. A Backrooms Journey. I don’t know if frowners and rattlers have a rivarly like smilers and rattlers and frowners and rattlers do they and why. I just don't really like the idea of making them objectively good or bad (docile and domestic). . Their Base is known to be "The Smiling Room". Everyone. 85/14. auto. The Mangled: Try to run as fast as you can if you get spotted. Description. Start Notification Service for new "the backrooms" 3D Models. Welcome to the Backrooms Sandbox Wiki…. Smilers are most dangerous in Sublevel 0. That's hilarious. Like i said it's slowly dying by really out of place posts. PLEASE READ THESE RULES BEFORE ASKING: The Backrooms isn't real, don't act like it really is. User:Verynotrandomperson/Entity 70 “The Spiralings”. Smilers tend to reside in dark areas on Level 2 and Level 3. . my reaction to that information, undertale singing man, my reaction to that information fallen down,song Underbase: fallen downBackrooms source Blub Cats communicate through varying pitches of squeaks, similar to one of a dog toy. Frowners run away or attack if they are in a large group and you make any sudden or quick movements. Entity 777 are androgynous twin entities that represent that the dichotomy in The Backrooms: Balance and Chaos. A Family of Theirs. Then theres level fun. It consists of several different looking areas, but the largest area of the Backrooms has the appearance of an empty office building with bright yellow wallpaper. Entity 55, also known as The Howler appears to be a large, white humanoid entity with two glowing white eyes, approximately 4,2 meters tall, with 3,1 meters long arms and legs. Share. Wretches can vary widely in appearance, and many specimens commonly produce oral gags or snarls with little known purpose. Level 7 is home to two entities. this gender might include feeling nonhuman, like an entity in the backrooms, having reflective glowing eyes and teeth, and hiding in dark corners or doorways. Entity Habitat: Majority of levels. Rattler, in. 1 is a sub-level in between Level 37 and Level 38 of the Backrooms. Quack is a duck that was once in a rough condition, but now in newer and overall more healthy manner ordered by Overseer-A. Youre gonna die a lot in this one (not very balanced) so its not scary. Earth creatures are not included in this list. The lore between the Wikidot and Kane’s videos are severely different, and I do a LOT of research on the Wikidot. My theory on smiler reproduction is that they reproduce in everyway they can and I also think they. It's unknown what the smilers do after killing their victims, some think they just kill them, while other believe that they eat their victims. There are different kinds of entities here, so I hope you enjoy! Now, this actually took a while to make my first mod, so please, if you like this mod. Backrooms Entity Maker. [] Entities Mainlist [] Entities 1-7287272882899999999267272727 [] Entity 1 Bacteria; Entity 2 The Windows; Entity 3. 4 Entities 300-399 1. About this game. I Made a WORKING Backrooms Entity or #Backrooms Monster in #Fortnite! #shorts #FortniteCreative Subscribe to my channel here: Mustar. Their skin has a leathery texture, and they are dyed with a yellow pigmentation. It is not like it is the holy grail of entities, it is not like it has a good concept(it is bad), it is not like it is better than the clocksmith, then why do they matter anyways. If the partypoopers are extinct, so will the. 1m views 10 months ago in this video, i’ll explain 5 backrooms entities i found interesting; the smilers, frowners, death moths, rattlers and the living room. Each type of animation has special characteristics that allow its identification and classification. The "Producers" are rumored to be the following: God-like entities of chaos. As you can see in the note it describes massive scars which I think are battle scars left by other primordial smilers so I think once the Pri. A. The ceiling is low; only being 4/four feet. Download 3D Model. The next 2 levels have smiler jumpscares, also decent (an actual scary one if you try to go upstairs). Some Levels contain ambient sounds taken from Enter The Backrooms, and are made by Justin Kroh. I beg you to not pile up my ask box. #backroomsexplained #smilers #frownersHello my friends. This is for Blender 3. I like the wiki because it's user friendly and is very expansive but on the other hand Kane Pixels's Backrooms lore is super well written and. Game Over! 在痛苦和死亡之间,我选择了前者。. Due to how common they are, alongside. Then, define your zone boundary. Peace and Conflict. Anthropomorphic Personification: Each Pillar embodies and represents a certain concept. If the target is unaware of the creature, it will attack immediately. Description. Generation chances are 1/variable, so the higher the number the less likely it is to generate. Each entity has unique behaviors, habitats, and physiological needs, catalogued by eyewitness account in our database. The best way to escape a Smiler is to keep eye contact. If you're not careful and no-clip out of reality in wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of moist carpet, the madnes. 283. If players were unnerved by the mechanical Siren Head, they'll be just as frozen in fear by. With the help of it, 4 more rooms were investigated. Escape the Backrooms is a 1-4 player co-op horror exploration game. With only around 33% of all avian-based Backrooms inhabitants. The architecture of the tunnels consists of bricks in the upper half, and stone in the lower half. Backrooms Sound Effects 1. well, if you stay on the first level for more than 3 minutes an entity spawns and theres a loud chase with a decent jumpscare. SMILERGENDER! — a xenogender that is connected to the smilers, an entity in the backrooms. Taken in 1989. Want to discover art related to backrooms? Check out amazing backrooms artwork on DeviantArt. The Traveling Merchant can be found selling items from the. Life and Death. When in doubt, a good rule of thumb for interacting with entities is to leave them be, for your sake and theirs. However, this does not appear to affect the. Entity 20, referred to as Scits, are a small crustaceous species that stem from the Anomalocarididae family — which went extinct in the Frontrooms around 448 million years ago. 7 Entities 600-699 1. Wretches are almost always hostile, but their behavior otherwise varies wildly. Hounds are humanoid entities with canine attributes. Skin Stealers. Entity 23: Unapproachable Horse. The Game Master is a sentient entity with an erratic personality. Discussion. Published 2 years ago. For business / Cancel. The level has 5 areas that vary in safety. Howler is an Entity from Kane Pixels’s Backrooms Movies - Minecraft Backrooms Entity Howler/Bacteria - Download Free 3D model by BIGBADTIKY999 (@bigbadtiky999sbhomo) Explore Buy 3D models. The Backrooms. It has two long arms, which are tipped with sharp claws. 35 Like. Therefore, this makes Crawlers an extremely active threat in the Backrooms. Entrance: Find a hole in level 0. Bad Monday Simulator has it's own category on Twitch![Developers: Wiki Staff] [ABOUT ]( Project : Backrooms is a ROBLOX Horror Game based on the Backrooms Creepypasta, about No-Clipping through our Reality and ending up on the Unknown, filled with Liminal Spaces & Mysterious Entities chasing you down. in this video I go over one of the most beloved entities in the Backrooms lore. MOST DANGEROUS BACKROOMS ENTITIES FOUND FOOTAGE☁️Footage credits☁️Intro - reality. 5 Entities 400-499 1. The Pillars were given form when sentient life. MOST DANGEROUS BACKROOMS ENTITIES FOUND FOOTAGE☁️Footage credits☁️Intro - reality. A Lesser Heaven. Then theres the. Wretches are wanderers who have been deformed by the toll that The Backrooms has taken on them. ISFP. Template Guide - A quick and simple guide to many useful templates. 8w7. Entity 20 appears to be the last of its species. Entity 666 is an entity categorized regularly, excluding numerical value; there are believed to be numerous Entity 666's, though this is — to date — unconfirmed. ——下室 Backrooms 层级介绍(三)【Backrooms后室】. The next 2 levels have smiler jumpscares, also decent (an actual scary one if you try to go upstairs). Backrooms Entities Native to the Backrooms rather than our own reality, the term "Entity" covers a wide range of creatures, ranging from friendly inhabitants with human-like intelligence and intellect, to mindless brutes and animalistic creatures, ands those whose motives and abilities are beyond our understanding. Backrooms entity sound. The Smilers might have a body, however the body of a Smiler has never been shown. 正在加载. Step 3: Accept the Backrooms as your new home, because you won't be returning to Earth ever again. That includes "Smilers Backrooms" Frowners and Rattlers too. Smilers deal 15-30 damage per hit making them highly lethal for prolonged periods of time as they can attack in extremely short intervals. Download 3D model. In this video, I will talk about one of the Backrooms Fan-made entities that look similar to Smilers. User:Verynotrandomperson/Entity 70 “The Spiralings”. previous stickman animation:scp 3008 vs partygoers cop vs maniac cop pickle vs teacher littl. The Backrooms is a labyrinth of interconnected rooms with no apparent exit, inhabited by hostile and unimaginable entities. Bone thief with Big Eye - The Backrooms Entity 121. Backrooms is one of the floors that can be played in-game. They don't need to eat anything, since they don't hunt anything. ISTJ. Entity 55, also known as The Howler appears to be a large, white humanoid entity with two glowing white eyes, approximately 4,2 meters tall, with 3,1 meters long arms and legs. Many Entities do employ chase tactics,when they are aware of you,and you are aware of it's presence. show more almost yours: 2 weeks,. 6: "无限崇高",后室已知的最安全的地方——The Safe Place【backrooms后室]----- UPDATED VERSION IS OUT!!! -----If you're not careful and no-clip out of reality in wrong area. Starring at them directly or getting in too close will lead to certain death. I was really curious to know if I could outrun them or even if Usain Bolt could outrun them. He was confirmed to be an entity in 2004. Native to the Backrooms rather than our own reality, the term "Entity" covers a wide variety of beings, from friendly inhabitants with human-like intelligence, to mindless beasts, to creatures whose motivations and abilities are beyond our understanding. In this video, I’ll explain 5 backrooms entities I found interesting; The Smilers, Frowners, Death Moths, Rattlers and The Living Room. It shares the magnitude of the main pool complex, with haphazardly separated rooms and intricate architecture, more often than not presenting chaotic patterns throughout the level. backrooms entities list. This wiki will attempt to document all locations, characters, events, and objects found in the lore established by Kane Pixels, and anyone is allowed to contribute. …sometimes, an entity is so special as to warrant its own classification as an enigmatic — usually due to far-reaching implications for the Backrooms lore. 9-Rattlers. They are vengeful spirits that seek to destroy everything. Level 37. "Number", as the name suggests, refers to the numerical notation of an entity. Walk close to the corner and use the room to your advantage once you spot their devilish grins. I beg you to not pile up my ask box. Level 9 "黑暗郊区 " 层级介绍. fan_finland • 6 mo. Hey everyone and welcome to a HUGE compilation video where I go over ALL the Backrooms creatures and entities (published AND archived creatures) that i've ta. However there is also a theory that it's what they make their infamous rattling sound with. The story of the death slide in the backrooms continuesBeginning of history: second channel Bone Thief!The Backrooms - Bone Th. Something I find curious is that it refused to follow the cameraman to the level below. 5. 4 Entities 300-399 1. LIKE & SUBSCRIBE to Backrooms Animated Channel Today!4. While occasionally spotted wandering near the borders of Level 9, they never intentionally cross into other levels. Link Mod: CreatorAwesomeplaceYTMusician, Artist, CoderDevelopersSimplybeeCharterJohnArtistSoob animationsXML CreatorSub. Wikitext Guide – A thorough guide to understanding Wikitext. The Backrooms. They never appear clothed. Enigmatic Entities are a specific group of entities that are powerful enough to cause widespread destruction or instability; nevertheless, not every Enigmatic Entity is harmful to humans, albeit rare. . It takes appearance of empty rooms with yellow walls and damp carpets. Their blood is translucent, and they can mimic human speech. Entity 3, known as The Smiler, is by far one of the most horrifying entities in Inside The Backrooms. Their Base is. It looks super mega great because i don't know how to draw, my drawings suck, but next time post this on r/Kanepixelsbackrooms, because i'm pretty sure this is from Kane Pixels canon, and also you won't get ANY hate from toxic cringy 3. Crawlers are the collective name for all those affected by a certain, somewhat anomalous species of fungus. アーモンドウォーターは、かつて Victoria's Kitchen が販売していたアーモンドのペーストを砂糖のシロップに混ぜて水で割った飲料である。しかし、これは、全く脈絡なしに. Moley's Comedy Club & Bar: Enjoy conversation with Moley. Physiognomically, Frowners bear a striking resemblance to Smilers, albeit with a key divergence: the characteristic upward curvature of the mouth is replaced by a pronounced downward arc, creating a frowning expression. Aftermath:It's not, it's an actual part of the entity. If we overload the system, it will shut down the level, killing all partygoers inside. The Backrooms are an online fiction originating from a creepypasta posted on a 2019 4chan thread. Backrooms meme sountseee. REMEMBER: when making edits, always use the "SAVE" function and NOT "save draft". Commonly abbreviated as "SFV", individuals who have contracted this disease are. 这就是你判断附近是否有响魇的方法, 不要把它当成其他东西,它是响魇,它是,它是!. The story of the death slide in the backrooms continuesBeginning of history: second channel Bone Thief!The Backrooms - Bone Th. They are intelligent and can effectively communicate with humans speaking fluent English and French. Backrooms - Labirynt. It is important to take into account that each of these unique characteristics to know how to. Do something generous. ,Backrooms后室:入坑必看Kane版经典剧情线全集(更新至EP14),《Backrooms》Level 37. Traverse through eerie backrooms levels while avoiding entities and other danger to try and escape. Their behavior is unusual for entities, as they. r/backrooms • Guys I just got to this level and saw them. This is paper mask from lvl 01 in backrooms all seeing in Rec room. A Better Proposition. The Backrooms is filled with what seems like never-ending dangers including both entities and objects. ) Facelings (But with hiperrealistic blood, also, they're all hostile, even the adults. These entities can be found only on a single level. The Backrooms is an internet meme, Creepypasta and quasi-Alternate Reality Game based upon the eponymous Eldritch Location, an infinite series of rooms decorated in mono-yellow wallpaper and moist carpet, lit by fluorescent lights, supposedly accessed when one "noclips" note out of reality. The architecture of the tunnels consists of bricks in the upper half, and stone in the lower half. This area looks like a dim lit hotel from the 60. A dark brown horse of unknown danger and age. 24 feet (11,000 meters) long. This guide is meant to help newcomers, called Wanderers, prepare physically and mentally for the Backrooms. Each entity has unique behaviors, habitats, and physiological needs, catalogued by eyewitness account in our database, but when in. 1940 — The first member of what will become Level 14 ’s Hospital Society no-clips into the Backrooms. You get to explore different levels (like the poolrooms) of the backrooms and solve puzzles to get to the next level. Jantlers are known to be heavier and larger than deer, yet somehow more agile, despite their weight, which can reach up to 201. Smilers, also known as The Smiling Things or The Night Hunters, are treacherous entities that roam most of The Backrooms' levels. Habitat:level 6 "lights out" and level 4. Thatrandom_person06 • 5 mo. Partygoer Backrooms Entity 67 Rigged. . A Better Proposition. Why not join the Pro-Nap Movement? Get your own Manta Sleep Mask here: -----.